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Tips For Escaping

Escape Game Tips for Riddles

  1. Utilize the available clues.
    • At the end of the game, you escaped or not. Escaping with 3 minutes or 3 seconds left on the clock is moot.
    • Players often comment they will refuse to ask for clues as if that makes them “smarter” than other groups. Let me challenge that thinking now.
    • We haven’t had a group escape without a few clues or hints….ever.
    • Our games are designed to have some interaction. We like to keep the frustration level to a minimum.
    • It’s not a sign of weakness to ask for a clue; it’s a great strategy.
    •  You may feel a bit discombobulated during the game; we strive for slight “fun” frustration to keep players thinking when designing a game.
    • Our goal is to hope you’d like to “High 5” us and “Ring our necks” at the same time!
  2. Use a clue within the first 10 to 15 minutes if you haven’t begun to solve puzzles to progress.
    • We often offer a hint early if players are off to a slow start. A slow start isn’t a negative.
    • It’s highly likely those with a slow start become some of our faster escape time endings.
    • It’s not how you start; it’s how you end!
  3. Save a clue for the last 10 to 20 minutes to ensure success.
  4. Look for anything that is open, unlocked or “hidden in plain sight.”
    •  Highly overlooked and simple concept.
    • Look for numbers, letters or phrases that are visible. Remember, those can be ANYWHERE and in many disguises.
  5. Collaborate with the other players.
    • If playing within a mixed group (IE: your group is paired with another group) take a few minutes to get acquainted at the start of the game.
    • These are your new best friends….if you wish to escape.
    • Playing with strangers can be very rewarding.
    • We see players taking post game photos together, conversing in the parking, planning a dinner/drinks meet-up after making new friends. Some schedule another game with those same players before they leave. Keep an open mind and see what happens.
    • Share what you find.  It could be the next clue or the last clue.
    • Communicate each success milestone. Notify the group that something has triggered, opened, offered additional clue data, etc.
      • Someone may hold the next answer without realizing it’s needed.
  6. Place opened locks, small tasks or activities and obsolete clues, when possible,  in a completed location or devise a quick system to identify completed activities. Try to avoid spending valuable clock time on activities that were completed earlier in the game.
    • We often see players continue to work on activities that others completed.
    • Communicate and decide early what type of method can ensure everyone understands this particular puzzle is solved.
    • Leave the object open, if possible,  when completed, as a signal this puzzle is solved.

7. Don’t place all boxes or objects that need to be opened in one place or in the middle of the floor.

    • That strategy will backfire quickly.
    • Objects are not placed around the room randomly in our rooms as fillers.
    • Every component in the room was strategically placed.
    • We have noticed players line up everything that needs to be opened and try to work through them methodically. That won’t work.

Look for an upcoming blog on how to make the Hall of Fame (escaping with over 10 minutes left on the clock)

If this is your first escape experience, your goal is to escape, not make the Hall of Fame.

If this is your 10th game, the Hall of Fame is a great goal.


Scot, Penny, Jocelyn and Derek